This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.
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resistanceX Ancla resistance resistance
resistanceX | school |
---|---|
1 | Holy |
2 | Fire |
3 | Nature |
4 | Frost |
5 | Shadow |
6 | Arcane |
Anclaspell spell
spellX
spell | |
spell |
Spell ID that can be used for Mind Control of this creature.
For vehicle creatures: spell on action bar with position X.
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Ancla#VehicleId #VehicleId
VehicleId
#VehicleId | |
#VehicleId |
Entryid Entry of Vehicle vehicle if creature is/has a vehicle entry. This field determines how the player appears on the vehicle, how the vehicle moves, and whether or not the vehicle action bar is shown. For example, a VehicleID vehicleID of 292 will make the player invisible, prevent the vehicle from strafing left/right (but will allow forwards/backwards), and will show the vehicle action bar spells (which are defined in spell1-8). An npc_spellclick_spells entry must be made for this creature entry in order for this to work.
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Note: If your vehicle is a flying vehicle then your accessory MUST have its it's InhabitType set to (4 - Flying). This being if you set it for both ground and flying it will spawn on the ground if the vehicle is initially spawned on the ground.
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A flag with two possible values: '1' or '0' indicating whether the creature is a racial leader or not. Killing racial leaders grants 100 honor.
entry | name |
---|---|
2784 | King Magni Bronzebeard |
3057 | Cairne Bloodhoof |
4949 | Thrall |
7999 | Tyrande Whisperwind |
10181 | Lady Sylvanas Windrunner |
16802 | Lor'themar Theron |
17468 | Prophet Velen |
29611 | King Varian Wrynn |
36648 | Baine Bloodhoof (Leader) |
37764 | Lor'themar Theron |
AnclamovementId movementId
movementId
movementId | |
movementId |
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flags_extra | |||
Decimal | Hexadecimal | Name | Type |
---|---|---|---|
1 | 0x00000001 | CREATURE_FLAG_EXTRA_INSTANCE_BIND | creature kill binds instance to killer and killer's group |
2 | 0x00000002 | CREATURE_FLAG_EXTRA_CIVILIAN | creature does not aggro (ignore faction/reputation hostility) |
4 | 0x00000004 | CREATURE_FLAG_EXTRA_NO_PARRY | creature does not parry |
8 | 0x00000008 | CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN | creature does not counter-attack at parry |
16 | 0x00000010 | CREATURE_FLAG_EXTRA_NO_BLOCK | creature does not block |
32 | 0x00000020 | CREATURE_FLAG_EXTRA_NO_CRUSH | creature does not do crush-attacks |
64 | 0x00000040 | CREATURE_FLAG_EXTRA_NO_XP_AT_KILL | creature kill does not give XP |
128 | 0x00000080 | CREATURE_FLAG_EXTRA_TRIGGER | creature is trigger-NPC (invisible to players only) |
256 | 0x00000100 | CREATURE_FLAG_EXTRA_NO_TAUNT | creature is immune to taunt-auras and "attack me"-effects |
512 | 0x00000200 | CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE | creature won't update movement flags |
1024 | 0x00000400 | CREATURE_FLAG_EXTRA_GHOST_VISIBILITY | creature will be only visible for dead players |
16384 | 0x00004000 | CREATURE_FLAG_EXTRA_WORLDEVENT | custom flag for world events (left room for merging) |
32768 | 0x00008000 | CREATURE_FLAG_EXTRA_GUARD | creature is a guard (Will ignore feign death and vanish) |
131072 | 0x00020000 | CREATURE_FLAG_EXTRA_NO_CRIT | creature does not do critical strikes |
262144 | 0x00040000 | CREATURE_FLAG_EXTRA_NO_SKILLGAIN | creature won't increase weapon skills |
524288 | 0x00080000 | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | creature taunt is subject to diminishing returns |
1048576 | 0x00100000 | CREATURE_FLAG_EXTRA_ALL_DIMINISH | Creature is subject to all diminishing returns |
2097152 | 0x00200000 | CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ | NPCs can help with killing this creature and player will still be credited if he tags the creature |
268435456 | 0x10000000 | CREATURE_FLAG_EXTRA_DUNGEON_BOSS | Creature is a dungeon boss. This flag is generically set by core during runtime. Setting this in database will give you startup error. |
536870912 | 0x20000000 | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING | Creature will ignore pathfinding. This is like disabling Mmaps, only for one creature. |
1073741824 | 0x40000000 | CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK | creature will immune all knockback effects |
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