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Contains all the individual glyph data for each character. This is only used as a storage table, values get read from here and written to the character data blob, and vice-versa, when a player switches specs.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

NULL  

 

 

spec

tinyint(3)

unsigned

PRI

NO

0

 

 

glyph1

smallint(5)

unsigned

 

NO

0

 

 

glyph2

smallint(5)

unsigned

 

YES

0

 

 

glyph3

smallint(5)

unsigned

 

YES

0

 

 

glyph4

smallint(5)

unsigned

 

YES

0

 

 

glyph5

smallint(5)

unsigned

 

YES

0

 

 

glyph6

smallint(5)

unsigned

 

YES

0

 

 

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spec = 0 is the first spec, spec = 1 is the second spec.

glyph1-6

The GlyphPropertiesEntry ID GlyphProperties entry of the glyphs in that particular spec.