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Clave

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Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid/entry

int(10)/medumint(8)

unsigned

PRI

NO

0



path_id

int(11)

unsigned


NO

0



mount

mediumint(8)

unsigned


NO

0



bytes1

int(10)

unsigned


NO

0



bytes2

int(10)

unsigned


NO

0



emote

int(10)

unsigned


NO

0



aiAnimKitsmallint(6)signed
NO0

movementAnimKitsmallint(6)signed
NO0

meleeAnimKitsmallint(6)signed
NO0

visibilityDistanceTypetinyint(3)unsigned
NO0

auras

text

unsigned


YES




Description of the fields

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AnimKit ID from AnimKit.db2 that is applied on creature when spawned.

visibilityDistanceType

This field controls the visibility distance for creatures:

Normal = 0,  100.0f  // default visible distance, 100 yards on continents

Tiny = 1,  25.0f

Small = 2,  50.0f

Large = 3, 200.0f

Gigantic = 4, 400.0f

Infinite = 5, SIZE_OF_GRIDS // max distance for visible objects

auras

This field controls any auras to be applied on the creature (both in effect and visually). To apply multiple auras, you can add more aura entries, separating each entry by a space. Remember that if a spell applies multiple auras.

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