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This is entry to be used for this transport from gameobject_template.entry. It must be a type 15 game object.

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The loading process will get the map from column Data6 (called SpawnMap) in table gameobject_templatefrom gameobject_template.data6 (SpawnMap), and then creates all creatures and game_object that have gameobjects that are in the same map.

Creatures and gameobjects spawn points will be used as relative to the transport.

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