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This is entry to be used for this transport from gameobject_template.entry. It must be a type 15 game object.
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The loading process will get the map from column Data6
(called SpawnMap) in table gameobject_template
from gameobject_template.data6 (SpawnMap)
, and then creates all creatures and game_object that have gameobjects that are in the same map.
Creatures and gameobjects spawn points will be used as relative to the transport.
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