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Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(11) | unsigned | PRI | NO | 0 |
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int(11) | signed | PRI | NO | 0 |
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Description of the fields
id
Group identifier
Rules of assigning id:
- if group is going to be used in core code, use first avalible entry below 1000 and add enum value to SpellGroup enum in SpellMgr.h
- if group is not going to be used in core code, use lowest avalible entry higher than 1000
spell_id
SpellId from Spell.dbc or spell_group id prefixed with "-". If spell is added to spell_ranks, spell_id has to be first rank of that spell.