...
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(10) | unsigned | PRI | NO | 0 |
| Global Unique Identifier | |
int(10) | unsigned |
| NO | 0 |
|
| |
int(10) | unsigned | PRI | NO | 0 |
| Instance Identifier |
Description of the fields
guid
The GUID of the game object. See gameobject.guid
respawntime
The time when the game object should be respawned in Unix time.
instance
If the game object belonged in an instance, this field holds the instance ID where this game object should be respawned. Each instance is different depending on the group so this field is vital in keeping track of which game objects should be respawned for which players at what time.