TARGET_UNIT_SRC_AREA_ENTRY = 7
TARGET_UNIT_DEST_AREA_ENTRY = 8
TARGET_DEST_HOME = 9
TARGET_UNIT_SRC_AREA_UNK_11 = 11
TARGET_UNIT_SRC_AREA_ENEMY = 15
TARGET_UNIT_DEST_AREA_ENEMY = 16
TARGET_DEST_DB = 17
TARGET_DEST_CASTER = 18
TARGET_UNIT_CASTER_AREA_PARTY = 20
TARGET_UNIT_TARGET_ALLY = 21
TARGET_SRC_CASTER = 22
TARGET_GAMEOBJECT_TARGET = 23
TARGET_UNIT_CONE_ENEMY_24 = 24
TARGET_UNIT_TARGET_ANY = 25
TARGET_GAMEOBJECT_ITEM_TARGET = 26
TARGET_UNIT_MASTER = 27
TARGET_DEST_DYNOBJ_ENEMY = 28
TARGET_DEST_DYNOBJ_ALLY = 29
TARGET_UNIT_SRC_AREA_ALLY = 30
TARGET_UNIT_DEST_AREA_ALLY = 31
TARGET_DEST_CASTER_SUMMON = 32
TARGET_UNIT_SRC_AREA_PARTY = 33
TARGET_UNIT_DEST_AREA_PARTY = 34
TARGET_UNIT_TARGET_PARTY = 35
TARGET_DEST_CASTER_UNK_36 = 36
TARGET_UNIT_LASTTARGET_AREA_PARTY = 37
TARGET_UNIT_NEARBY_ENTRY = 38
TARGET_DEST_CASTER_FISHING = 39
TARGET_GAMEOBJECT_NEARBY_ENTRY = 40
TARGET_DEST_CASTER_FRONT_RIGHT = 41
TARGET_DEST_CASTER_BACK_RIGHT = 42
TARGET_DEST_CASTER_BACK_LEFT = 43
TARGET_DEST_CASTER_FRONT_LEFT = 44
TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45
TARGET_DEST_NEARBY_ENTRY = 46
TARGET_DEST_CASTER_FRONT = 47
TARGET_DEST_CASTER_BACK = 48
TARGET_DEST_CASTER_RIGHT = 49
TARGET_DEST_CASTER_LEFT = 50
TARGET_GAMEOBJECT_SRC_AREA = 51
TARGET_GAMEOBJECT_DEST_AREA = 52
TARGET_DEST_TARGET_ENEMY = 53
TARGET_UNIT_CONE_ENEMY_54 = 54
TARGET_DEST_CASTER_FRONT_LEAP = 55
TARGET_UNIT_CASTER_AREA_RAID = 56
TARGET_UNIT_TARGET_RAID = 57
TARGET_UNIT_NEARBY_RAID = 58
TARGET_UNIT_CONE_ALLY = 59
TARGET_UNIT_CONE_ENTRY = 60
TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61
TARGET_UNK_62 = 62
TARGET_DEST_TARGET_ANY = 63
TARGET_DEST_TARGET_FRONT = 64
TARGET_DEST_TARGET_BACK = 65
TARGET_DEST_TARGET_RIGHT = 66
TARGET_DEST_TARGET_LEFT = 67
TARGET_DEST_TARGET_FRONT_RIGHT = 68
TARGET_DEST_TARGET_BACK_RIGHT = 69
TARGET_DEST_TARGET_BACK_LEFT = 70
TARGET_DEST_TARGET_FRONT_LEFT = 71
TARGET_DEST_CASTER_RANDOM = 72
TARGET_DEST_CASTER_RADIUS = 73
TARGET_DEST_TARGET_RANDOM = 74
TARGET_DEST_TARGET_RADIUS = 75
TARGET_DEST_CHANNEL_TARGET = 76
TARGET_UNIT_CHANNEL_TARGET = 77
TARGET_DEST_DEST_FRONT = 78
TARGET_DEST_DEST_BACK = 79
TARGET_DEST_DEST_RIGHT = 80
TARGET_DEST_DEST_LEFT = 81
TARGET_DEST_DEST_FRONT_RIGHT = 82
TARGET_DEST_DEST_BACK_RIGHT = 83
TARGET_DEST_DEST_BACK_LEFT = 84
TARGET_DEST_DEST_FRONT_LEFT = 85
TARGET_DEST_DEST_RANDOM = 86
TARGET_DEST_DEST = 87
TARGET_DEST_DYNOBJ_NONE = 88
TARGET_DEST_TRAJ = 89
TARGET_UNIT_TARGET_MINIPET = 90
TARGET_DEST_DEST_RADIUS = 91
TARGET_UNIT_SUMMONER = 92
TARGET_CORPSE_SRC_AREA_ENEMY = 93
TARGET_UNIT_VEHICLE = 94
TARGET_UNIT_TARGET_PASSENGER = 95
TARGET_UNIT_PASSENGER_0 = 96
TARGET_UNIT_PASSENGER_1 = 97
TARGET_UNIT_PASSENGER_2 = 98
TARGET_UNIT_PASSENGER_3 = 99
TARGET_UNIT_PASSENGER_4 = 100
TARGET_UNIT_PASSENGER_5 = 101
TARGET_UNIT_PASSENGER_6 = 102
TARGET_UNIT_PASSENGER_7 = 103
TARGET_UNIT_CONE_ENEMY_104 = 104
TARGET_UNIT_UNK_105 = 105
TARGET_DEST_CHANNEL_CASTER = 106
TARGET_UNK_DEST_AREA_UNK_107 = 107
TARGET_GAMEOBJECT_CONE = 108
TARGET_DEST_UNK_110 = 110