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SceneId given by auras which have SPELL_AURA_SCENE_PLAY (430).
Some scenes do not have a spell, this are handled by scripts.
Use C++ hook to start them, e.g.:
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This flags handle behavior of scene.
Flag | IDInt Value | Bit value | Comment |
---|---|---|---|
SCENEFLAG_NONE | 0 | 0x00000000 |
|
SCENEFLAG_UNK1 | 1 | 0x00000001 | NYI |
SCENEFLAG_UNK2 | (SCENEFLAG_CANCLE_AT_END) | 2 | 0x00000002 | Scene is being canceled at SceneComplete // NYI |
SCENEFLAG_NOT_CANCELABLE | 34 | 0x00000004 | Player can't cancle scene (cinematic scenes) |
SCENEFLAG_UNK8 | 48 | 0x00000008 | NYI |
SCENEFLAG_UNK16 | 516 | 0x00000010 | NYI |
SCENEFLAG_UNK32 | 632 | 0x00000020 | NYI |
ScriptPackageId
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