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Comentarios: Add "67108864" to unit_flags2 but cant find the optino to add a new cell to this table.

This table contains the description of creatures. Each spawned creature is an instance of a template present in this table, this means every creature MUST be defined in this table.


OUTDATED - New Version here: creature_template (3.3.5a)


  lootid    ExperienceModifier
FieldTypeNullKeyDefaultExtraComment

entry74684811

mediumint(8) unsigned

NO

PRI

0

 

 



difficulty_entry_1

mediumint(8) unsigned

NO 


0

 

 



difficulty_entry_2

mediumint(8) unsigned

NO

 


0

 

 



difficulty_entry_3

mediumint(8) unsigned

NO

 


0

 

 



KillCredit174684811

int(10) unsigned

NO 


0 



74684811

 

KillCredit2

int(10) unsigned

NO

 


0

 

 



modelid1

mediumint(8) unsigned

NO 


0

 

 



modelid2

mediumint(8) unsigned

NO

 


0

 

 



modelid3

mediumint(8) unsigned

NO

 


0

 

 



modelid4

mediumint(8) unsigned

NO 


0

 

 



name74684811

char(100)

NO

MUL

0

 



74684811

subname

char(100)

YES 


(NULL) 



74684811

 

IconName

char(100)

YES

 


(NULL)

 

 



gossip_menu_id74684811

mediumint(8) unsigned

NO

 


0

 



74684811

minlevel

tinyint(3) unsigned

NO

 


1 



74684811

 

maxlevel

tinyint(3) unsigned

NO 


1

 

 



exp74684811

smallint(6)

NO 


0 



74684811

 

faction

smallint(5) unsigned

NO

 


0

 

 



npcflag74684811

int(10) unsigned

NO 


0

 

 



speed_walk

74684811

float

NO 


1

 


Result of 2.5/2.5, most common value

speed_run74684811

float

NO 


1.14286 


Result of 8.0/7.0, most common value

scale74684811

float

NO 


1 



74684811

 

rank

tinyint(3) unsigned

NO 


0 



74684811

 

dmgschool

tinyint(4)

NO

 


0

 

 



BaseAttackTime74684811

int(10) unsigned

NO 


0 



74684811

 

RangeAttackTime

int(10) unsigned

NO 


0 



74684811

 

BaseVariance

float

NO

 


1 



74684811

 

RangeVariance

float

NO

 


1

 

 



unit_class

74684811

tinyint(3) unsigned

NO

 


0

 

 

unit_flags



74684811

int(10) unsigned

NO 


0

 

 

unit_flags2



74684811

int(10) unsigned

NO

 


0

 

 



dynamicflags74684811

int(10) unsigned

NO 


0

 

 



family74684811

tinyint(4)

NO 


0

 

 

trainer_type



74684811

tinyint(4)

NO

 


0

 

 

trainer_spell



74684811

mediumint(8) unsigned

NO 


0

 

 

trainer_class



74684811

tinyint(3) unsigned

NO

 


0

 

 

trainer_race



74684811

tinyint(3) unsigned

NO 


0

 

 



type74684811

tinyint(3) unsigned

NO 


0

 

 

type_flags



74684811

int(10) unsigned

NO

 

0

 

 


0



74684811

mediumint(8) unsigned

NO 


0

 

 



pickpocketloot74684811

mediumint(8) unsigned

NO

 


0

 

 



skinloot

mediumint(8) unsigned

NO 


0

 

 



resistance1

smallint(6)

NO 


0 

 



resistance2

smallint(6)

NO

 


0 

 



resistance3

smallint(6)

NO

 


0

 

 



resistance4

smallint(6)

NO 


0

 

 



resistance5

smallint(6)

NO 


0 

 



resistance6

smallint(6)

NO 


0 

 



spell1

mediumint(8) unsigned

NO

 


0

 

 



spell2

mediumint(8) unsigned

NO 


0

 

 



spell3

mediumint(8) unsigned

NO

 


0

 

 



spell4

mediumint(8) unsigned

NO 


0

 

 



spell5

mediumint(8) unsigned

NO

 


0

 

 



spell6

mediumint(8) unsigned

NO 


0 

 



spell7

mediumint(8) unsigned

NO 


0

 

 



spell8

mediumint(8) unsigned

NO 


0

 



74684811

PetSpellDataId

mediumint(8) unsigned

NO 


0

 

 



VehicleId74684811

mediumint(8) unsigned

NO 


0

 



74684811

mingold

mediumint(8) unsigned

NO 


0

 

 



maxgold74684811

mediumint(8) unsigned

NO 


0 



74684811

 

AIName

char(64)

NO

 

 

 

 





MovementType74684811

tinyint(3) unsigned

NO 


0

 



74684811

InhabitType

tinyint(3) unsigned

NO 


3

 

 



HoverHeight74684811

float

NO

 


1

 

 



HealthModifier74684811

float

NO 


1

 

 



ManaModifier74684811

float

NO

 


1

 

 



ArmorModifier74684811

float

NO 


1

 



74684811

DamageModifier

float

NO

 

1

 

 

NO


1



74684811

float

NO 


1 



74684811

 

RacialLeader

tinyint(3) unsigned

NO 


0 



74684811

 

movementId

int(11) unsigned

NO 


0

 

 



RegenHealth74684811

tinyint(3) unsigned

NO 


1

 

 



mechanic_immune_mask

74684811

int(10) unsigned

NO

 


0

 

 

flags_extra



74684811

int(10) unsigned

NO 


0 



74684811

 

ScriptName

char(64)

NO

 

 

 

 





VerifiedBuild

74684811

smallint(5)

YES 


0 

 




Description of the fields

...

Allows additional application of unit flags to creatures. Again, this is a bitmask field and to apply more than one flag, just add the different numbers. Some possible flags are:

unit_flags2

DecimalHexadecimalNameComments
10x0000 0001UNIT_FLAG2_FEIGN_DEATH
20x0000 0002UNIT_FLAG2_UNK1Hide unit model (show only player equip)
40x0000 0004UNIT_FLAG2_IGNORE_REPUTATION
80x0000 0008UNIT_FLAG2_COMPREHEND_LANG
160x0000 0010UNIT_FLAG2_MIRROR_IMAGE
320x0000 0020UNIT_FLAG2_INSTANTLY_APPEAR_MODELUnit model instantly appears when summoned (does not fade in)
640x0000 0040UNIT_FLAG2_FORCE_MOVEMENT
1280x0000 0080UNIT_FLAG2_DISARM_OFFHAND
2560x0000 0100UNIT_FLAG2_DISABLE_PRED_STATSPlayer has disabled predicted stats (Used by raid frames)
10240x0000 0400UNIT_FLAG2_DISARM_RANGEDthis does not disable ranged weapon display (maybe additional flag needed?)
20480x0000 0800UNIT_FLAG2_REGENERATE_POWER
40960x0000 1000UNIT_FLAG2_RESTRICT_PARTY_INTERACTIONRestrict interaction to party or raid
81920x0000 2000UNIT_FLAG2_PREVENT_SPELL_CLICKPrevent spellclick
163840x0000 4000UNIT_FLAG2_ALLOW_ENEMY_INTERACT
327680x0000 8000UNIT_FLAG2_DISABLE_TURN
655360x0001 0000UNIT_FLAG2_UNK2
1310720x0002 0000UNIT_FLAG2_PLAY_DEATH_ANIMPlays special death animation upon death
2621440x0004 0000UNIT_FLAG2_ALLOW_CHEAT_SPELLS

allows casting spells with AttributesEx7 & SPELL_ATTR7_IS_CHEAT_SPELL


67108864 → 0X0400 0000 not select able but shows mouse over information's




Ancla
dynamicflags
dynamicflags
dynamicflags

...

flags_extra

DecimalHexadecimalNameType
10x00000001CREATURE_FLAG_EXTRA_INSTANCE_BINDcreature kill binds instance to killer and killer's group
20x00000002CREATURE_FLAG_EXTRA_CIVILIANcreature does not aggro (ignore faction/reputation hostility)
40x00000004CREATURE_FLAG_EXTRA_NO_PARRYcreature does not parry
80x00000008CREATURE_FLAG_EXTRA_NO_PARRY_HASTENcreature does not counter-attack at parry
160x00000010CREATURE_FLAG_EXTRA_NO_BLOCKcreature does not block
320x00000020CREATURE_FLAG_EXTRA_NO_CRUSHcreature does not do crush-attacks
640x00000040CREATURE_FLAG_EXTRA_NO_XP_AT_KILLcreature kill does not give XP
1280x00000080CREATURE_FLAG_EXTRA_TRIGGERcreature is trigger-NPC (invisible to players only)
2560x00000100CREATURE_FLAG_EXTRA_NO_TAUNTcreature is immune to taunt-auras and "attack me"-effects
5120x00000200CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATEcreature won't update movement flags
10240x00000400CREATURE_FLAG_EXTRA_GHOST_VISIBILITY creature will be only visible for dead players
163840x00004000CREATURE_FLAG_EXTRA_WORLDEVENTcustom flag for world events (left room for merging)
327680x00008000CREATURE_FLAG_EXTRA_GUARDcreature is a guard (Will ignore feign death and vanish)
1310720x00020000CREATURE_FLAG_EXTRA_NO_CRITcreature does not do critical strikes
2621440x00040000CREATURE_FLAG_EXTRA_NO_SKILLGAINcreature won't increase weapon skills
5242880x00080000CREATURE_FLAG_EXTRA_TAUNT_DIMINISHcreature taunt is subject to diminishing returns
10485760x00100000CREATURE_FLAG_EXTRA_ALL_DIMINISHCreature is subject to all diminishing returns
20971520x00200000CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ

NPCs can help with killing this creature and player will still be credited if he tags the creature

2684354560x10000000CREATURE_FLAG_EXTRA_DUNGEON_BOSS

Creature is a dungeon boss. This flag is generically set by core during runtime. Setting this in database will give you startup error.

5368709120x20000000CREATURE_FLAG_EXTRA_IGNORE_PATHFINDINGCreature will ignore pathfinding. This is like disabling Mmaps, only for one creature.
10737418240x40000000CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACKcreature will immune all knockback effects

...