Table: quest_greeting

This table add greeting behavior to an NPC or an Gameobject.

FieldTypeAttributesKeyNULLDefaultComment
IDmediumintUnsignedYesNO0Unique ID (creature_template.entry or gameobject_template.entry)
TypetinyintUnsignedYesNO00=Creature 1=GameObject
GreetEmoteTypesmallintUnsignedNONO0Quest NPC Emote
GreetEmoteDelayintUnsignedNONO0Emote delay in milliseconds
Greetingtext
NOYESNULLText to show
VerifiedBuildsmallintSignedNONO0Game client Build number or manually set value


Description of the fields:

ID

Unique ID (creature_template.entry or gameobject_template.entry)

Type

GreetEmoteType

Quest NPC Emote

GreetEmoteDelay

Emote delay in milliseconds

Greeting

Text to show

VerifiedBuild

This field is used by the TrinityCore DB Team to determine whether a template has been verified from WDB files.