Back-to:Characters
The `character_equipmentsets` table
This table holds info about player's equipment manager settings.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(10) | signed |
| NO | 0 |
|
| |
bigint(20) | signed | PRI | NO |
| Auto Increment |
| |
tinyint(3) | signed |
| NO | 0 |
|
| |
varchar(31) | signed |
| NO | " |
|
| |
varchar(100) | signed |
| NO | " |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
|
Description of the fields
Player's GUID. See characters.guid
First free guid.
Set index, values from 0 to 9 are used.
Individual. Name is set by player.
Name taken from ItemDisplayInfo.dbc, column 6
field-no-description|6
Values taken from item_instance.guid
0. Head |
/p