hotfixes_item

hotfixes_item

Back-to:Hotfixes

The `item` table

This table contains some of the data regarding item hotfixes. Together with item_appearance, item_modified_appearance and item_sparse they present the means to hotfix an item.

 

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

ID

int(10)

unsigned

PRI

NO

0

 

 

Class

int(10)

unsigned

 

NO

0

 

 

Subclass

int(10)

unsigned

 

NO

0

 

 

SoundOverrideSubclass

int(11)

signed

 

NO

0

 

 

Material

int(11)

signed

 

NO

0

 

 

InventoryType

int(10)

unsigned

 

NO

0

 

 

Sheath

int(10)

unsigned

 

NO

0

 

 

FileDataID

int(10)

unsigned

 

NO

0

 

 

GroupSoundsID

int(10)

unsigned

 

NO

0

 

 

VerifiedBuild

smallint(6)

signed

 

NO

0

 

 

Description of the fields

ID

This is the unique ID for the item that has received a hotfix.
This value links to hotfix_data.RecordID with the proper TableHash accompanied and item_modified_appearance.ItemID.

Class

ID

Name

ID

Name

0

Consumable

1

Container

2

Weapon

3

Gem

4

Armor

5

Reagent

6

Projectile

7

Trade Goods

8

Generic(OBSOLETE)

9

Recipe

10

Money(OBSOLETE)

11

Quiver

12

Quest

13

Key

14

Permanent(OBSOLETE)

15

Miscellaneous

16

Glyph

Subclass

The following table lists all available subclass and class combinations and the subclass name.

Class ID

Subclass ID

Subclass Name

Comments

Class ID

Subclass ID

Subclass Name

Comments

0

0

Consumable

Usability in combat is decided by the spell assigned.

0

1

Potion

 

0

2

Elixir

 

0

3

Flask

 

0

4

Scroll

 

0

5

Food & Drink

 

0

6

Item Enhancement

 

0

7

Bandage

 

0

8

Other

 

1

0

Bag

 

1

1

Soul Bag

 

1

2

Herb Bag

 

1

3

Enchanting Bag

 

1

4

Engineering Bag

 

1

5

Gem Bag

 

1

6

Mining Bag

 

1

7

Leatherworking Bag

 

1

8

Inscription Bag

2

0

Axe

One handed

2

1

Axe

Two handed

2

2

Bow

 

2

3

Gun

 

2

4

Mace

One handed

2

5

Mace

Two handed

2

6

Polearm

 

2

7

Sword

One handed

2

8

Sword

Two handed

2

9

Obsolete

 

2

10

Staff

 

2

11

Exotic

 

2

12

Exotic

 

2

13

Fist Weapon

 

2

14

Miscellaneous

(Blacksmith Hammer, Mining Pick, etc.)

2

15

Dagger

 

2

16

Thrown

 

2

17

Spear

 

2

18

Crossbow

 

2

19

Wand

 

2

20

Fishing Pole

 

3

0

Red

 

3

1

Blue

 

3

2

Yellow

 

3

3

Purple