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Table: quest_greeting

This table add greeting behavior to an NPC or an Gameobject.

FieldTypeAttributesKeyNULLDefaultComment
IDmediumintUnsignedYesNO0Unique ID (creature_template.
entry
ID or gameobject_template.
entry
ID)
TypetinyintUnsignedYesNO00=Creature 1=GameObject
GreetEmoteTypesmallintUnsignedNONO0Quest NPC Emote
GreetEmoteDelayintUnsignedNONO0Emote delay in milliseconds
Greetingtext
NOYESNULLText to show
VerifiedBuildsmallintSignedNONO0Game client Build number or manually set value


Description of the fields:

ID

Unique ID (creature_template.entryid or gameobject_template.entryid)

Type

  • 0=Creature (The ID is point to creature_template.entry)
  • 1=GameObject (The ID is point to gameobject_template.entry)

...

GreetEmoteDelay

Emote delay in milliseconds

Greeting

Text to show

VerifiedBuild

...