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This DBC contains the definitions for all of the animations that a model can have.
Version is : 3.3.55a
Structure
Column | Field | Type | Notes |
---|---|---|---|
1 | ID | long | An ID for the animation. Must be unique. |
2 | Name | str | A descriptive name for the animation. |
3 | Weaponflags | flags | 32 = pull out weapons during animation, 16 and 4 put weapons away during animation. |
4 | Bodyflags | flags | Flags of some sort. |
5 | Flags | long | |
6 | Fallback | long | Refers to an ID in this DBC file. This is the ID of the animation, preceding this one. |
7 | BehaviorID | long | Same as ID for normal animations. (WotLK) |
8 | BehaviorTier | long | 0 for normal, 3 for fly. (WotLK) |
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