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Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(11) | unsigned |
| NO | NULL |
|
| |
int(11) | unsigned | PRI | NO | NULL |
|
| |
float | unsigned |
| NO | NULL |
|
| |
float | unsigned |
| NO | NULL |
|
| |
Creature formations tc2groupAI | int(11) | unsigned | NO | NULL | Creature formations tc2 | ||
point_1 | int(11) | unsigned | NO | 0 | |||
int(11) | unsigned |
| NO | 0 |
|
|
leaderGUID
GUID of group leader
memberGUID
GUID of group member
dist
Maximum distance between group leader and member
angle
Angle between leader and member
Note: Only degrees are used! Values should be between 0 and 360
groupAI
Sets group member behaviours, values are:
Value | Behaviour |
0 | If any creature from group is attacked, members won't assist |
1 | Group member will assist only their leader if attacked. |
2 | Group members will assist all group members |
point_1
point_2
These values are used to set leaderGUID pre ending path points for memberGUID's where the path is a straight return path and memberGUID's should not crossover to other side of leaderGUID on direction change.
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