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This table contains the base values for creature health, mana, armor, attack power, ranged attack power, damage, and experience.
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levelLevel of the creature. classClass of the creature. This is a reference to the unit_class field in the creature_template table. basehp0Base health for the creature if creature_template.exp value is set to 0. This value is multiplied by creature_template.Health_mod to determine the creature's final health. basehp1Base health for the creature if creature_template.exp value is set to 1. This value is multiplied by creature_template.Health_mod to determine the creature's final health. basehp2Base health for the creature if creature_template.exp value is set to 2. This value is multiplied by creature_template.Health_mod to determine the creature's final health. basemanaBase mana for the creature. This value is multiplied by creature_template.Mana_mod to determine the creature's final mana. basearmorBase armor for the creature. This value is multiplied by creature_template.Armor_mod to determine the creature's final armor. attackpowerBase attack power for the creature. This value is multiplied by creature_template.attackpower to determine the creature's final attack power. rangedattackpowerBase ranged attack power for the creature. It is currently unknown what this value is multiplied by to determine the creature's final attack power. Maybe it works the same as attack power and multiplies by creature_template.attackpower? damage_baseIt is unknown what this This field is used for unknown. (Might be the base dmg if exp1 and exp2 is set to 0). damage_exp1It is unknown what this field is used forMin damage. This will increase/decrease by creature_template.damagemodifier. damage_exp2It is unknown what this field is used forMax damage This will increase/decrease by creature_template.damagemodifier. commentA comment describing the purpose of the record (entry). |