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Back-to:Characters

The `groups` tabletable-no-description

This table holds basic info about groups.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(1110)

unsigned

PRI

NO

_

_
_

_
_

-_
_

leaderGuid_
_

int(1110)_
_

unsigned_
_

_
_

NO_
_

_

 

 

lootMethod

tinyint(43)

unsigned

 

NO

_

_
_

_
_

-_
_

looterGuid_
_

int(1110)_
_

unsigned_
_

_
_

NO_
_

_

 

 

lootThreshold

tinyint(43)

unsigned

 

NO

_

_
_

_
_

-_
_

icon1_
_

int(1110)_
_

unsigned_
_

_
_

NO_
_

_

 

 

icon2

int(1110)

unsigned

 

NO

_

_
_

_
_

-_
_

icon3_
_

int(1110)_
_

unsigned_
_

_
_

NO_
_

_

 

 

icon4

int(1110)

unsigned

 

NO

_

_
_

_
_

-_
_

icon5_
_

int(1110)_
_

unsigned_
_

_
_

NO_
_

_

 

 

icon6

int(1110)

unsigned

 

NO

_

_
_

_
_

-_
_

icon7_
_

int(1110)_
_

unsigned_
_

_
_

NO_
_

_

 

 

icon8

int(1110)

unsigned

 

NO

_

_
_

_
_

-_
_

groupType_
_

mediumint tinyint(83)_
_

unsigned_
_

_
_

NO_
_

_

 

 

difficulty

tinyint(3)

unsigned

 

NO

0

 

 

raiddifficulty

int tinyint(113)

unsigned

 

NO

0

 

 

Description of the fields

guid

field-no-description|1

leaderGuid

field-no-description|2

lootMethod

field-no-description|3

looterGuid

field-no-description|4The ID of the group. This number is unique to each group and is the main method to identify a group.

leaderGuid

The GUID of the character. See characters.guid

lootMethod

Value

Name

Comments

0

FREE_FOR_ALL

 

1

ROUND_ROBIN

 

2

MASTER_LOOT

 

3

GROUP_LOOT

 

4

NEED_BEFORE_GREED

 

looterGuid

Master looter's guid. See characters.guid
If lootMethod is not 2, then it's group leader's guid.

lootThreshold

field-no-description|5

...

field-no-description|6

groupType

...

Value

Name

Comments

0

GROUPTYPE_NORMAL

 

1

GROUPTYPE_BG

 

2

GROUPTYPE_RAID

 

3

GROUPTYPE_BGRAID

GROUPTYPE_BG + GROUPTYPE_RAID, // mask

4

GROUPTYPE_UNK1

 

8

GROUPTYPE_LFG

 

difficulty

field-no-description|8

...