groups
Back-to:Characters
The `groups` table
This table holds basic info about groups.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
int(10) | unsigned | PRI | NO | ||||
int(10) | unsigned | NO |
|
| |||
tinyint(3) | unsigned |
| NO | ||||
int(10) | unsigned | NO |
|
| |||
tinyint(3) | unsigned |
| NO | ||||
int(10) | unsigned | NO |
|
| |||
int(10) | unsigned |
| NO | ||||
int(10) | unsigned | NO |
|
| |||
int(10) | unsigned |
| NO | ||||
int(10) | unsigned | NO |
| ||||
int(10) | unsigned |
| NO | ||||
int(10) | unsigned | NO | |||||
int(10) | unsigned |
| NO | ||||
tinyint(3) | unsigned | NO | |||||
tinyint(3) | unsigned |
| NO | 0 |
|
| |
tinyint(3) | unsigned |
| NO | 0 |
|
|
Description of the fields
guid
The ID of the group. This number is unique to each group and is the main method to identify a group.
leaderGuid
The GUID of the character. See characters.guid
lootMethod
Value | Name | Comments |
---|---|---|
0 | FREE_FOR_ALL |
|
1 | ROUND_ROBIN |
|
2 | MASTER_LOOT |
|
3 | GROUP_LOOT |
|
4 | NEED_BEFORE_GREED |
|
looterGuid
Master looter's guid. See characters.guid
If lootMethod is not 2, then it's group leader's guid.
lootThreshold
field-no-description|5
icon1-8
field-no-description|6
groupType
Value | Name | Comments |
---|---|---|
0 | GROUPTYPE_NORMAL |
|
1 | GROUPTYPE_BG |
|
2 | GROUPTYPE_RAID |
|
3 | GROUPTYPE_BGRAID | GROUPTYPE_BG + GROUPTYPE_RAID, // mask |
4 | GROUPTYPE_UNK1 |
|
8 | GROUPTYPE_LFG |
|
difficulty
field-no-description|8
raiddifficulty
field-no-description|9