The `game_event_npc_vendor` table
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Field | Type | Attributes | Key | Null | Default | Extra | Comment eventEntry |
tinyint(3) | signed |
| NO | 0 |
| ||
mediumint(8) | unsigned | PRI | NO | 0 |
| ||
smallint(6) | signed |
| NO | 0 |
| ||
mediumint(8) | unsigned | PRI | NO | 0 |
| ||
mediumint(8) | unsigned |
| NO | 0 |
| ||
mediumint(8) | unsigned |
| NO | 0 |
| ||
mediumint(8) | unsigned |
| NO | 0 |
|
|
...
The maximum number of copies of the item the vendor has available to be sold before incrtime Game event npc vendor tc2 is up. If 0, then it is an unlimited number of copies.
incrtime
Combined with maxcount Game event npc vendor tc2, this field tells how often (in seconds) the vendor list is refreshed and the limited item copies are restocked. For limited item copies, every refresh, the quantity is increased by item_template.BuyCount
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