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The `character_battleground_data` table

This table holds vital static information for each character in a battleground. This information loaded and used to create the player objects in-gameAlso hold info about their last position before joining the battleground.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

guid

int(10)

unsigned

PRI

NO

0

 

Global Unique Identifier

instance_id instanceId

int(10)

unsigned

 

NO

0

  

Instance Identifier

team

smallint(5)

unsigned

 

NO

 

 

 

join_x joinX

float

signed

 

NO

0

 

 

join_y joinY

float

signed

 

NO

0

 

 

join_z joinZ

float

signed

 

NO

0

 

 

join_o joinO

float

signed

 

NO

0

 

 

join_map joinMapId

smallint(5)

unsigned

 

NO

0

 

 

taxi_start Map Identifier

taxiStart

int(10)

unsigned

 

NO

0

 

 

taxi_end taxiEnd

int(10)

unsigned

 

NO

0

 

 

mount_spell mountSpell

mediumint(8)

unsigned

 

NO

0

 

 

Description of the fields

guid

The character global unique identifier. This number must be unique and is the best way to identify separate characters.

instance_id

field-no-description|2

team

field-no-description|3

join_x

field-no-description|4

join_y

field-no-description|5

join_z

field-no-description|6

join_o

field-no-description|7

join_map

field-no-description|8

taxi_start

field-no-description|9

taxi_end

field-no-description|10

mount_spell

field-no-description|11guid. See characters.guid.

instanceId

This is the battleground instanceId. It's shared with instance.id, but instead of putting data in that table, it's here.

team

teamId:

469 - Alliance

67 - Horde
0 - GM

joinX

Character's last X position before joining a battleground.

joinY

Character's last Y position before joining a battleground.

joinZ

Character's last Z position before joining a battleground.

joinO

Character's last orientation bbefore joining a battleground.

joinMapId

Character's last mapId before joining a battleground.

taxiStart

Character's last taxi node before joining a battleground.

taxiEnd

Character's heading taxi node before joining a battleground.

mountSpell

The mount spell ID. See Spell.dbc column 1