Versiones comparadas

Clave

  • Se ha añadido esta línea.
  • Se ha eliminado esta línea.
  • El formato se ha cambiado.

...

FieldTypeAttributesKeyNullDefaultExtraComment
CreatureIdint(10)unsignedPRINO0

Groundtinyint(3)unsigned
NO0

Swimtinyint(3)unsigned
NO0

Flighttinyint(3)unsigned
NO0

Rootedtinyint(3)unsigned
NO0

Chasetinyint(3)unsigned
NO0

Randomtinyint(3)unsigned
NO0


Ground States:  "None"=0, "Run"=1, "Hover"=2

Swim States:     "None"=0, "Swim"=1

Flight States:      "None"=0, "DisableGravity"=1, "CanFly" =2;

Rooted States:   "None"=0, "Rooted "=1

Chase States:    "Run"=0, "CanWalk"=1, "AlwaysWalk"=2

Chase Random:    "Walk"=0, "CanRun"=1, "AlwaysRun"=2

Notice:

Rooted creature that doesn't fall once dead must use `Ground`=1, `Swim`=0, `Flight`=0, `Rooted`=1 (`Swim`=1 if above water)

...