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The `areatrigger_involvedrelation` table

Enable a trigger to finish one condition of a quest (explore)

If there is a record in the table for a quest, then the quest will not be completed until the player activates this areatriger. The quest is not necessarily finished after that, but that one condition of the quest is satisfied. If the only condition of the quest is to explore an area, then the quest will be complete.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comments

id

mediumint(8)

unsigned

PRI

NO

0

 

Identifier

quest

mediumint(8)

unsigned

 

NO

0

 

Quest Identifier

Description of the fields

id

This is the trigger ID from AreaTrigger.dbc

quest

...

Info
titleThis article has been moved

You can find it in our new wiki at: https://trinitycore.info/database/master/world/areatrigger_involvedrelation