This table holds definitions for all game events that are activated or deactivated automatically by the Game Event System in the core. Field | Type | Attributes | Key | Null | Default | Extra | Comment | eventEntry | tinyint(3) | unsigned | PRI | NO | | Unique | Entry of the game event | start_time | timestamp | signed | | NO | 0000-00-00 00:00:00 | | Absolute start date, the event will never start before | end_time | timestamp | signed | | NO | 0000-00-00 00:00:00 | | Absolute end date, the event will never start after | occurrence | bigint(20) | unsigned | | NO | 5184000 | | Delay in minutes between occurrences of the event | length | bigint(20) | unsigned | | NO | 2592000 | | Length in minutes of the event | holiday | mediumint(8) | unsigned | | NO | 0 | | Client side holiday id | description | varchar(255) | signed | | YES | NULL | | Description of the event displayed in console | world_event | tinyint(3) | unsigned | | NO | 0 | | 0 if normal event, 1 if world event |
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