The `game_event_pool` table
This table determines if a given pool is active for a given game event.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
tinyint(3) | signed |
| NO |
|
| Entry of the game event. Put negative entry to remove during event. | |
mediumint(8) | unsigned | PRI | NO | 0 | Unique | Id of the pool |
Description of the fields
eventEntry
This is the ID of the event.
- +event adds the pool
- -event removed the pool
pool_entry
...
Info | ||
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You can find it in our new wiki at: https://trinitycore.info/en/database/master/world/game_event_pool |