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Back-to:World

The `game_event_gameobject` table

Contains all gameobjects instances that participate to any game event.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

eventEntry

tinyint(3)

signed

 

NO

 

 

Entry of the game event. Put negative entry to remove during event.

guid

int(10)

unsigned

PRI

NO

 

Unique

 

Description of the fields

eventEntry

Entry of the event (game_event.eventEntry)

Panel

Use+*eventEntry to have the gameobject added during the event
Use-*eventEntry to have it removed during the event

guid

...

Info
titleThis article has been moved

You can find it in our new wiki at: https://trinitycore.info/en/database/master/world/game_event_gameobject