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Back-to:World

The `game_event_model_equip` table

Contains all creature instances that need to change display id and/or equipment during defined game events.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

eventEntry

tinyint(3)

signed

 

NO

0

 

Entry of the game event.

guid

int(10)

unsigned

PRI

NO

0

Unique

 

modelid

mediumint(8)

unsigned

 

NO

0

 

 

equipment_id

mediumint(8)

unsigned

 

NO

0

 

 

Description of the fields

guid

Guid of the creature participating in the event (creature.guid)

modelid

New model to be used while the event is active (Refers to creature_model_info.modelid)
Use 0 if only the equipment is to be changed during event.

equipment_id

New equipment to be used during the event (Refers to creature_equip_template.entry))
Use 0 if only the model is to be changed during event.

eventEntry

Entry of the event (game_event.eventEntry)

...

Info
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You can find it in our new wiki at: https://trinitycore.info/en/database/master/world/game_event_model_equip