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<big>Lock.dbc</big>
This DBC contains data used with Lock.dbc and gameobject_template
Version is : 3.3.5a
Structure
Column | Field | Nb Name Type | Comment Notes | |||||
---|---|---|---|---|---|---|---|---|
1 | ID | Int Integer | ||||||
2 | Type[8] | Int Integer | If this is 1,then LockProperties is an item ID, if then the next lock_properties is an item ID, if it's 2, then it's an iRef toLockType LockTypes.dbc | |||||
10 | LockProperties | Int Lock_Properties[8] | Integer | If the corresponding Type field is 2 then this is anLockType iRefID_LockTypes.dbc. | 18 | RequiredSkill | Int | Skill needed for LockProperties If the corresponding Type field value is 1 then this is the itemID of the key or item that 'unlocks' this item. |
18 | Required_Skill[8] | Integer | Required skill needed for Lock_Properties | |||||
26 | Action[8] | Int Integer | Something Something to do with direction / opening / closing |
Example for reference:
Object 181248 has LockId 38. It has Type 2, so there is a reference (LockProperties is the reference number) to LockType.dbc. Go and find LockType number 3 - It's mining!
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