The `game_event` table
This table is contains definitions for all game events that are activated or deactivated automatically by the Game Event System in the core.
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Field | Type | Attributes | Key | Null | Default | Extra | Comment eventEntry |
tinyint(3) | unsigned | PRI | NO |
| Unique | Entry of the game event | |
timestamp | signed |
| NO | 0000-00-00 00:00:00 |
| Absolute start date, the event will never start before | |
timestamp | signed |
| NO | 0000-00-00 00:00:00 |
| Absolute end date, the event will never start after | |
bigint(20) | unsigned |
| NO | 5184000 |
| Delay in minutes between occurences of the event | |
bigint(20) | unsigned |
| NO | 2592000 |
| Length in minutes of the event | |
mediumint(8) | unsigned |
| NO | 0 |
| Client side holiday id | |
varchar(255) | signed |
| YES | NULL |
| Description of the event displayed in console | |
tinyint(3) | unsigned |
| NO | 0 |
| 0 if normal event, 1 if world event |
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