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This table holds infos about menu options a gossip NPC can have.
Examples of options : "Train me!", "I want to unlearn my talents",..
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
smallint(6) | unsigned | PRI | NO | 0 |
|
| |
smallint(6) | unsigned | PRI | NO | 0 |
|
| |
smallint(6) | unsigned | PRI | NO | 0 |
|
| |
text | signed |
| YES | NULL |
|
| |
OptionBroadcastTextID | mediumint(6) | NO | |||||
tinyint(3) | unsigned |
| NO | 0 |
|
| |
int(10) | unsigned |
| NO | 0 |
|
| |
mediumint(8) | unsigned |
| NO | 0 |
|
| |
mediumint(8) | unsigned |
| NO | 0 |
|
| |
tinyint(3) | unsigned |
| NO | 0 |
|
| |
int(11) | unsigned |
| NO | 0 |
|
| |
text | signed |
| YES | NULL |
|
| |
BoxBroadcastTextID | mediumint(6) | NO | 0 |
Description of the fields
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This is is the text that you want displayed for this in the player selectable option. Examples would be "Train Me!" "Get off my lawnPlease train me.", "I would like to browse your goods.", "Learn Dual Spec".
option_id
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npc_option_npcflag
This is the npcflag (Creature_template.npcflag ) that the NPC must have to have this option display. See comments (after //) in previous table)
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