Back-to:World
The `game_event_model_equip` table
Contains all creature instances that need to change display id and/or equipment during defined game events.
Structure
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
tinyint(3) |
signed |
|
NO |
0 |
|
Entry of the game event. |
|
int(10) |
unsigned |
PRI |
NO |
0 |
Unique |
|
|
mediumint(8) |
unsigned |
|
NO |
0 |
|
|
|
mediumint(8) |
unsigned |
|
NO |
0 |
|
|
Description of the fields
guid
Guid of the creature participating in the event (creature.guid)
modelid
New model to be used while the event is active (Refers to creature_model_info.modelid)
Use 0 if only the equipment is to be changed during event.
equipment_id
New equipment to be used during the event (Refers to creature_equip_template.entry))
Use 0 if only the model is to be changed during event.
eventEntry
Entry of the event (game_event.eventEntry)
- In this table, event entry can only be positive