Back-to:Characters
The `character_talent` table
Contains all the individual talent data for each character. This is only used as a storage table, values get read from here and written to character_spell, and vice-versa, when a player switches specs.
Structure
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
int(10) |
unsigned |
PRI |
NO |
NULL |
|
|
|
mediumint(8) |
unsigned |
PRI |
NO |
NULL |
|
|
|
tinyint(3) |
unsigned |
PRI |
NO |
0 |
|
|
Description of the fields
guid
The GUID of the character. See characters.guid
spell
The spell ID. See Spell.dbc column 1
spec
spec = 0 is the first spec, spec = 1 is the second spec.