The `game_event_gameobject` table
Contains all gameobjects instances that participate to any game event.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
tinyint(3) | signed |
| NO |
|
| Entry of the game event. Put negative entry to remove during event. | |
int(10) | unsigned | PRI | NO |
| Unique |
|
Description of the fields
eventEntry
Entry of the event (game_event.eventEntry)
Use+*eventEntry to have the gameobject added during the event
Use-*eventEntry to have it removed during the event
guid
Guid of the gameobject participating in the event (gameobject.guid)