The `player_levelstats` table
This table holds information on what stats are gained by characters when they level up. Each race-class combination has different level stats. All of the values in this table signify only the base stats of the race-class combination at a specific level.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
tinyint(3) | unsigned | PRI | NO | NULL |
|
| |
tinyint(3) | unsigned | PRI | NO | NULL |
|
| |
tinyint(3) | unsigned | PRI | NO | NULL |
|
| |
tinyint(3) | unsigned |
| NO | NULL |
|
| |
tinyint(3) | unsigned |
| NO | NULL |
|
| |
tinyint(3) | unsigned |
| NO | NULL |
|
| |
tinyint(3) | unsigned |
| NO | NULL |
|
| |
tinyint(3) | unsigned |
| NO | NULL |
|
|
Description of the fields
The character race. This field along with class defines what stats to be applied on the character.
:ChrRaces.dbc_tc2
The character class. This field along with race defines what stats to be applied on the character.
:ChrClasses.dbc_tc2
The level at which the stats should be applied.
The base strength of the character.
The base agility of the character.
The base stamina of the character.
The base intellect of the character.
The base spirit of the character.