The `areatrigger_teleport` table |
Contains all the teleport triggers definition. This table is used to complete .dbc file information.
Structure |
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
mediumint(8) | unsigned | PRI | NO | 0 |
| Identifier | |
text | signed |
| YES | NULL |
|
| |
smallint(5) | unsigned |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
smallint(5) | signed |
| YES | 0 |
|
|
Description of the fields |
This is the trigger identifier, it must match with the one from AreaTrigger.dbc
Name of the trigger. This can be an arbitrary name, and is for descriptive purposes only.
Target map of the trigger (see Maps.dbc).
X coordinate for the target destination of the trigger
Y coordinate for the target destination of the trigger
Z coordinate for the target destination of the trigger
Orientation the player will get when appearing at this location
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.