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Panel

Table: quest_objectives

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StorageIndex


ObjectID

See above

Amount

Displays how much players you need to kill before completing the quest.

Flags

This flag field defines more specifically the type of objective it is.

FlagNameDescription
0QUEST_OBJECTIVE_FLAG_NONENo flags
1QUEST_OBJECTIVE_FLAG_TRACKED_ON_MINIMAPClient displays large yellow blob on minimap for creature/gameobject
2QUEST_OBJECTIVE_FLAG_SEQUENCEDClient will not see the objective displayed until all previous objectives are completed
4QUEST_OBJECTIVE_FLAG_OPTIONALNot required to complete the quest
8QUEST_OBJECTIVE_FLAG_HIDDENNever displayed in quest log
16QUEST_OBJECTIVE_FLAG_HIDE_ITEM_GAINSSkip showing item objective progress
32QUEST_OBJECTIVE_FLAG_PROGRESS_COUNTS_ITEMS_IN_INVENTORYItem objective progress counts items in inventory instead of reading it from updatefields
64QUEST_OBJECTIVE_FLAG_PART_OF_PROGRESS_BARHidden objective used to calculate progress bar percent (quests are limited to a single progress bar objective)

Like all flag based fields, QuestObjectiveFlags can be added for the different types of objective.

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