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Table: quest_objectives

This table provides answer for a very important question. What do I need to do in order to finish a quest?

Structure

Field

Type

Attributes

Null

Key

Default

Comment

ID

mediumint(8)

unsigned

NOPRI0


QuestID

mediumint(8)unsigned

NO


0


Type

tinyint(3)

unsignedNO


0


StorageIndex

tinyint(3)signedNO


0


ObjectID

int(10)

signedNO
0


Amount

int(10)

signedNO
0
Flagsint(10)unsignedNO
0
Flags2int(10)unsigned
NO
0
ProgressBarWeightfloat
NO
0
Descriptiontext
YES
NULL
VerifiedBuildsmallint(5)signedNO
0

Description of the fields

ID

Unique ObjectiveId

QuestID

The Quest Id from quest_template.id

Type

TypeIDObjectID
QUEST_OBJECTIVE_MONSTER0creature_template.entry
QUEST_OBJECTIVE_ITEM1itemID from Item.db2
QUEST_OBJECTIVE_GAMEOBJECT2gameobject_template.entry
QUEST_OBJECTIVE_TALKTO3creature_template.entry
QUEST_OBJECTIVE_CURRENCY4
QUEST_OBJECTIVE_LEARNSPELL5SpellId Spell.db2
QUEST_OBJECTIVE_MIN_REPUTATION6Faction
QUEST_OBJECTIVE_MAX_REPUTATION7Faction
QUEST_OBJECTIVE_MONEY8Money
QUEST_OBJECTIVE_PLAYERKILLS9
QUEST_OBJECTIVE_AREATRIGGER10
QUEST_OBJECTIVE_WINPETBATTLEAGAINSTNPC11
QUEST_OBJECTIVE_DEFEATBATTLEPET12
QUEST_OBJECTIVE_WINPVPPETBATTLES13
QUEST_OBJECTIVE_CRITERIA_TREE14
QUEST_OBJECTIVE_PROGRESS_BAR15
QUEST_OBJECTIVE_HAVE_CURRENCY16
QUEST_OBJECTIVE_OBTAIN_CURRENCY17

StorageIndex


ObjectID

See above

Amount


Flags

This flag field defines more specifically the type of objective it is.

FlagNameDescription
0QUEST_OBJECTIVE_FLAG_NONENo flags
1QUEST_OBJECTIVE_FLAG_TRACKED_ON_MINIMAPClient displays large yellow blob on minimap for creature/gameobject
2QUEST_OBJECTIVE_FLAG_SEQUENCEDClient will not see the objective displayed until all previous objectives are completed
4QUEST_OBJECTIVE_FLAG_OPTIONALNot required to complete the quest
8QUEST_OBJECTIVE_FLAG_HIDDENNever displayed in quest log
16QUEST_OBJECTIVE_FLAG_HIDE_ITEM_GAINSSkip showing item objective progress
32QUEST_OBJECTIVE_FLAG_PROGRESS_COUNTS_ITEMS_IN_INVENTORYItem objective progress counts items in inventory instead of reading it from updatefields
64QUEST_OBJECTIVE_FLAG_PART_OF_PROGRESS_BARHidden objective used to calculate progress bar percent (quests are limited to a single progress bar objective)

Like all flag based fields, QuestObjectiveFlags can be added for the different types of objective.

Flags2


ProgressBarWeight


Description


VerifiedBuild



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