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Panel

The `areatrigger_teleport` table

Contains all the teleport triggers definition. This table is used to complete .dbc file information.

Panel

Structure

...

Field

...

Type

...

Attributes

...

Key

...

Null

...

Default

...

Extra

...

Comment

...

74264228

...

mediumint(8)

...

unsigned

...

PRI

...

NO

...

0

...

Identifier

...

74264228

...

text

...

signed

...

YES

...

NULL

...

74264228

...

smallint(5)

...

unsigned

...

NO

...

0

...

74264228

...

float

...

signed

...

NO

...

0

...

74264228

...

float

...

signed

...

NO

...

0

...

74264228

...

float

...

signed

...

NO

...

0

...

74264228

...

float

...

signed

...

NO

...

0

...

74264228

...

smallint(5)

...

signed

...

YES

...

0

Panel

Description of the fields

id

This is the trigger identifier, it must match with the one from AreaTrigger.dbc

name

Name of the trigger. This can be an arbitrary name, and is for descriptive purposes only.

target_map

Target map of the trigger (see Maps.dbc).

target_position_x

X coordinate for the target destination of the trigger

target_position_y

Y coordinate for the target destination of the trigger

target_position_z

Z coordinate for the target destination of the trigger

target_orientation

Orientation the player will get when appearing at this location

VerifiedBuild

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

...

Info
titleThis article has been moved

You can find it in our new wiki at: https://trinitycore.info/en/database/master/world/areatrigger_teleport