areatrigger_teleport

Back-to:World

Contains all the teleport triggers definition. This table is used to complete .dbc file information.

Field

Type

Attributes

Key

Null

Default

Extra

Comment

areatrigger_teleport#id

mediumint(8)

unsigned

PRI

NO

0


Identifier

areatrigger_teleport#name

text

signed


YES

NULL



areatrigger_teleport#target_map

smallint(5)

unsigned


NO

0



areatrigger_teleport#target_position_x

float

signed


NO

0



areatrigger_teleport#target_position_y

float

signed


NO

0



areatrigger_teleport#target_position_z

float

signed


NO

0



areatrigger_teleport#target_orientation

float

signed


NO

0



areatrigger_teleport#VerifiedBuild

smallint(5)

signed


YES

0



id

This is the trigger identifier, it must match with the one from AreaTrigger.dbc

name

Name of the trigger. This can be an arbitrary name, and is for descriptive purposes only.

target_map

Target map of the trigger (see Maps.dbc).

target_position_x

X coordinate for the target destination of the trigger

target_position_y

Y coordinate for the target destination of the trigger

target_position_z

Z coordinate for the target destination of the trigger

target_orientation

Orientation the player will get when appearing at this location

VerifiedBuild

This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.

If value is 0 then it has not been parsed yet.

If value is above 0 then it has been parsed with WDB files from that specific client build.

If value is -1 then it is just a place holder until proper data are found on WDBs.

If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.