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The `creature_model_info` table

This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.

Structure

...

Field

...

Type

...

Attributes

...

Key

...

Null

...

Default

...

Extra

...

Comment

...

modelid

...

mediumint(8)

...

unsigned

...

PRI

...

NO

...

0

...

bounding_radius

...

float

...

signed

...

NO

...

0

...

combat_reach

...

float

...

signed

...

NO

...

0

...

gender

...

tinyint(3)

...

unsigned

...

NO

...

2

...

modelid_other_gender

...

mediumint(8)

...

unsigned

...

NO

...

0

Description of the fields

modelid

Display ID from CreatureDisplayInfo.dbc

bounding_radius

This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding.

combat_reach

This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further away it can get hit from.

gender

Gender of the creature

  • 0: Male
  • 1: Female
  • 2: None

    Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA).

modelid_other_gender

...

Info
titleThis article has been moved

You can find it in our new wiki at: https://trinitycore.info/en/database/master/world/creature_model_info