The `creature_model_info` table
This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.
Structure
...
Field
...
Type
...
Attributes
...
Key
...
Null
...
Default
...
Extra
...
Comment
...
...
mediumint(8)
...
unsigned
...
PRI
...
NO
...
0
...
...
float
...
signed
...
NO
...
0
...
...
float
...
signed
...
NO
...
0
...
...
tinyint(3)
...
unsigned
...
NO
...
2
...
...
mediumint(8)
...
unsigned
...
NO
...
0
Description of the fields
modelid
Display ID from CreatureDisplayInfo.dbc
bounding_radius
This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding.
combat_reach
This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further away it can get hit from.
gender
Gender of the creature
- 0: Male
- 1: Female
2: None
Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA).
modelid_other_gender
...
Info | ||
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You can find it in our new wiki at: https://trinitycore.info/en/database/master/world/creature_model_info |