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The `creature_model_info` table

This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

modelid

mediumint(8)

unsigned

PRI

NO

0



bounding_radius

float

signed


NO

0



combat_reach

float

signed


NO

0



gender

tinyint(3)

unsigned


NO

2



modelid_other_gender

mediumint(8)

unsigned


NO

0



Description of the fields

modelid

Display ID from CreatureDisplayInfo.dbc

bounding_radius

This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding.

combat_reach

This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further away it can get hit from.

gender

Gender of the creature

  • 0: Male
  • 1: Female
  • 2: None

    Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA).

modelid_other_gender

Point to Creature_model_info.modelid.
When the entry is gender male (0) or female (1), this value can point to the opposite gender counterpart.

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