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The `linked_respawn` table (obsolete)
This table has been replaced by spawn groups sample: Spawn groups
This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset.
Gameobjects can be linked too!
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Field | Type | Attributes | Key | Null | Default | Extra | Comment | |||
int(10) | unsigned | PRI | NO |
|
| Dependent Creature | ||||
int(10) | unsigned | NO |
|
| Master Creature | |||||
tinyint(3) | unsigned |
| NO | 0 |
|
|
Description of the fields
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