linked_respawn

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The `linked_respawn` table (obsolete)

This table has been replaced by spawn groups sample: Spawn groups

This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset.
Gameobjects can be linked too!

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

linked_respawn#guid

int(10)

unsigned

PRI

NO



Dependent Creature

linked_respawn#linkedGuid

int(10)

unsigned


NO



Master Creature

linked_respawn#linkType

tinyint(3)

unsigned


NO

0



Description of the fields

guid

This is the guid of the creature or gameobject you want to link.

linkedGuid

This is the guid of the creature or gameobject (boss most likely) that you want to link to.

linkedType

Value

Dependent

Master

0

creature

creature

1

creature

gameobject

2

gameobject

gameobject

3

gameobject

creature