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SceneId given by auras which have SPELL_AURA_SCENE_PLAY (430).

Some scenes do not have a spell, this are handled by scripts.
Use C++ hook to start them, e.g.:

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This flags handle behavior of scene.

Flag

IDInt Value

Bit value

Comment

SCENEFLAG_NONE

0

0x00000000

 

SCENEFLAG_UNK1

1

0x00000001

NYI

SCENEFLAG_UNK2 | (SCENEFLAG_CANCLE_AT_END)

2

0x00000002

Scene is being canceled at SceneComplete // NYI

SCENEFLAG_NOT_CANCELABLE

34

0x00000004

Player can't cancle scene (cinematic scenes)

SCENEFLAG_UNK8

48

0x00000008

NYI

SCENEFLAG_UNK16

516

0x00000010

NYI

SCENEFLAG_UNK32

632

0x00000020

NYI

ScriptPackageId

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