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The `game_event_gameobject` table
Contains all gameobjects instances that participate to any game event.
Structure
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
tinyint(3) |
signed |
|
NO |
|
|
Entry of the game event. Put negative entry to remove during event. |
|
int(10) |
unsigned |
PRI |
NO |
|
Unique |
|
Description of the fields
eventEntry
Entry of the event (game_event.eventEntry)
Use+*eventEntry to have the gameobject added during the event
Use-*eventEntry to have it removed during the event
guid
Guid of the gameobject participating in the event (gameobject.guid)