Ir al final de los metadatos
Ir al inicio de los metadatos

Estás viendo una versión antigua de esta página. Ve a la versión actual.

Comparar con el actual Ver el historial de la página

« Anterior Versión 7 Siguiente »

Back-to:World

The `locales_gameobject` table

This table is used to provide to localized clients with localized string for gameobjects.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

Locales gameobject tc2

mediumint(8)

unsigned

PRI

NO

0

 

 

name_loc1

varchar(100)

signed

 

NO

NULL

 

 

name_loc2

varchar(100)

signed

 

NO

NULL

 

 

name_loc3

varchar(100)

signed

 

NO

NULL

 

 

name_loc4

varchar(100)

signed

 

NO

NULL

 

 

name_loc5

varchar(100)

signed

 

NO

NULL

 

 

name_loc6

varchar(100)

signed

 

NO

NULL

 

 

name_loc7

varchar(100)

signed

 

NO

NULL

 

 

name_loc8

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc1

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc2

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc3

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc4

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc5

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc6

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc7

varchar(100)

signed

 

NO

NULL

 

 

castbarcaption_loc8

varchar(100)

signed

 

NO

NULL

 

 

Description of the fields

entry

This entry must be the same as gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.

name_loc

Translated content for gameobject_template.name field for language X.
See localization languages list to know which value to use for X.

castbarcaption_loc

Translated content for gameobject_template.castBarCaption field for language X.
See localization languages list to know which value to use for X.

  • Sin etiquetas