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The `game_event_creature` table

Contains all creature instances that have to be spawned/unspawned during defined game events.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

Game event creature tc2

tinyint(3)

signed

 

NO

 

 

Entry of the game event. Put negative entry to remove during event.

Game event creature tc2

int(10)

unsigned

PRI

NO

 

Unique

 

Description of the fields

eventEntry

Entry of the event (game_event.entry)

Use+*entry to have the creature added during the event
Use-*entry to have it removed during the event

guid

Guid of the creature participating in the event (creature.guid)

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