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The `spell_bonus_data` table

Table used for storing custom damage/healing bonus coefficients.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

Spell bonus data tc2

mediumint(8)

unsigned

PRI

NO

0

 

 

Spell bonus data tc2

float

signed

 

NO

0

 

 

Spell bonus data tc2

float

signed

 

NO

0

 

 

Spell bonus data tc2

float

signed

 

NO

0

 

 

Spell bonus data tc2

float

signed

 

NO

0

 

 

Spell bonus data tc2

varchar(255)

signed

 

YES

NULL

 

 

Description of the fields

entry

Spell ID. See Spell.dbc.

Only the first rank of the spell needs data if spell exists in Spell_ranks and coefficients are same for each rank.

direct_bonus

Direct spell power damage.

If < 0

Calculate default spell power coefficient.

If = 0

Don't apply any spell power coefficient. (Don't scale damage with spellpower)

If > 0

Use this as new spell power coefficient.

dot_bonus

Spell damage over time.

If < 0
Calculate default spell power coefficient.
If = 0
Don't apply any spell power coefficient. (Don't scale damage with spellpower)
If > 0
Use this as new spell power coefficient.

ap_bonus

Direct Melee/Ranged damage.

If < 0

Calculate default attack power coefficient.

If = 0

Don't apply any attack power coefficient. (Don't scale damage with attack power)

If > 0

Use this as new attack power coefficient.

ap_dot_bonus

Melee/Ranged damage over time.

If < 0

Calculate default attack power coefficient.

If = 0

Don't apply any attack power coefficient. (Don't scale damage with attack power)

If > 0

Use this as new attack power coefficient.

comments

Comment as why it has such values and name of the spell.

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