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The `achievement_dbc` table

Stores achievement data that is missing in Achievement.dbc.

Structure

Field

Type

Attributes

Key

Null

Default

Extra

Comment

Achievement dbc tc2

int(10)

unsigned

PRI

NO

 

 

 

Achievement dbc tc2

int(11)

signed

 

NO

-1

 

 

Achievement dbc tc2

int(11)

signed

 

NO

-1

 

 

Achievement dbc tc2

int(10)

unsigned

 

NO

0

 

Achievement points awarded for completing the achievement, has no use serverside

Achievement dbc tc2

int(10)

unsigned

 

NO

0

 

 

Achievement dbc tc2

int(10)

unsigned

 

NO

0

 

 

Achievement dbc tc2

int(10)

unsigned

 

NO

0

 

 

Description of the fields

ID

This is the ID of the achievement from Achievement_criteria.dbc (2nd column)

requiredFaction

  • Condition:
    • Both: -1,
    • Horde: 0,
    • Alliance: 1

mapID

Condition: Player must be on that map to be allowed criteria updates (-1 if not set)

points

Achievement points awarded for completing the achievement, has no use serverside

flags

Name

Value

Comment

ACHIEVEMENT_FLAG_COUNTER

0x00000001

Just count statistic (never stop and complete)

ACHIEVEMENT_FLAG_HIDDEN

0x00000002

Not sent to client - internal use only

ACHIEVEMENT_FLAG_STORE_MAX_VALUE

0x00000004

Store only max value? used only in "Reach level xx"

ACHIEVEMENT_FLAG_SUMM

0x00000008

Use summ criteria value from all reqirements (and calculate max value)

ACHIEVEMENT_FLAG_MAX_USED

0x00000010

Show max criteria (and calculate max value ??)

ACHIEVEMENT_FLAG_REQ_COUNT

0x00000020

Use not zero req count (and calculate max value)

ACHIEVEMENT_FLAG_AVERAGE

0x00000040

Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)

ACHIEVEMENT_FLAG_BAR

0x00000080

Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)

ACHIEVEMENT_FLAG_REALM_FIRST_REACH

0x00000100

 

ACHIEVEMENT_FLAG_REALM_FIRST_KILL

0x00000200

 

count

Should always be 1.

refAchievement

Should always be 0.

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