The `areatrigger_teleport` table
Contains all the teleport triggers definition. This table is used to complete .dbc file information.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
mediumint(8) | unsigned | PRI | NO | 0 |
| Identifier | |
text | signed |
| YES | NULL |
|
| |
smallint(5) | unsigned |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
float | signed |
| NO | 0 |
|
| |
smallint | signed |
| YES | 0 |
|
|
Description of the fields
id
This is the trigger identifier, it must match with the one from AreaTrigger.dbc
name
Name of the trigger. This can be an arbitrary name, and is for descriptive purposes only.
target_map
Target map of the trigger (see Maps.dbc).
target_position_x
X coordinate for the target destination of the trigger
target_position_y
Y coordinate for the target destination of the trigger
target_position_z
Z coordinate for the target destination of the trigger
target_orientation
Orientation the player will get when appearing at this location
VerifiedBuild
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.