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The `game_event_quest_condition` table
This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player.
Structure
Field |
Type |
Attributes |
Key |
Null |
Default |
Extra |
Comment |
tinyint(3) |
unsigned |
|
NO |
|
|
|
|
mediumint(8) |
unsigned |
PRI |
NO |
0 |
|
|
|
mediumint(8) |
unsigned |
|
NO |
0 |
|
|
|
float |
signed |
|
YES |
0 |
|
|
Description of the fields
eventEntry
The event that associated with this quest and condition.
quest
The quest that will trigger this condition.
condition_id
The condition that will be triggered on quest complete.
num
The number of "units" (for lack of a better word) that will be added to the condition to fulfill the required number needed for the condition.